About my research

Physics, rendering, and signals.

I’m a Ph.D. student in computational imaging at Arizona State University. My work combines physics-based differentiable rendering and neural scene representations with unconventional sensing modalities, including time-of-flight and Schlieren imaging.

Research philosophy

Full-stack computational imaging.

I develop the full pipeline—from custom CUDA and OptiX renderers and adjoint solvers to calibrated multi-camera capture hardware.

I’m especially interested in systems that recover information that is hidden, too fast, or too subtle for conventional cameras: megahertz depth and vibration, complex acoustic scattering, and dynamic 3D refractive-index fields.

Model the physics

Start with how light, sound, or radio waves interact with the world—then turn that image-formation model into something differentiable.

Own the system

Move comfortably from calibrated capture hardware and signal processing to CUDA kernels, inverse solvers, and neural representations.

Reveal the invisible

Build practical imaging systems for depth, motion, acoustic structure, refractive fields, and phenomena that RGB cameras cannot directly observe.

Education

Academic path

01

Arizona State University

Ph.D. · Electrical and Computer Engineering

Imaging Lyceum Lab · Advisor: Dr. Suren Jayasuriya · Expected Fall 2028

May 2024 — Present

02

Arizona State University

M.S. · Robotics and Artificial Intelligence

GPA 3.91 / 4.00

August 2022 — May 2024

03

University of Pune

B.Tech. · Electronics and Telecommunication

GPA 3.8 / 4.00

August 2016 — May 2020