Arizona State University · Imaging Lyceum Lab
Graduate Research Assistant
January 2024 — Present
Tempe, Arizona
- Developing optical time-of-flight sensing, differentiable rendering, neural 3D reconstruction, and multimodal imaging systems.
- Built custom CUDA autograd kernels, OptiX transient renderers, and GPU inverse-rendering pipelines for sonar, Gaussian splatting, and refractive fields.
- Published co-first-author work at ACM TOG / SIGGRAPH Asia 2026 and first-author oral work at 3DV 2026.
Chiba University
Visiting Ph.D. Student
July 2026 — August 2026
Chiba, Japan
- Developed differentiable Background-Oriented Schlieren tomography for time-varying 3D refractive-index reconstruction.
- Built a synthetic-to-real pipeline with GPU flow simulation, calibrated multi-camera rendering, and measurement-only reconstruction.
- Validated the system on a six-camera rig imaging density-driven flows in air and water.
Dartmouth College
Visiting Ph.D. Student
May 2024 — July 2024
Hanover, New Hampshire
- Prototyped acoustic non-line-of-sight imaging hardware and acousto-optic capture of occluded surfaces.
- Collaborated with the Rendering and Imaging Science Lab on multimodal computational imaging systems.
RAIN AI
AI Hardware and Systems Intern
August 2023 — December 2023
Remote, USA
- Implemented custom CUDA kernels for pretrained machine-learning workloads.
- Benchmarked GPU performance against custom AI accelerator hardware.
Automaton AI
Computer Vision Engineer
March 2021 — July 2022
Pune, India
- Designed an end-to-end automatic data-annotation pipeline for detection, segmentation, and keypoint tasks.
- Deployed efficient model inference on NVIDIA edge devices using post-training quantization.